Special Collections: Turn of the Century is the first Ready-To-Go publication from SOP. Built on the core rules of 5e, your players will take on the role of researchers from the Special Collections department of The National Museum. Sent to Florida to determine the origin and meaning of an unusual artifact, they’ll be drawn into a number of sinister plots that will have far-reaching impacts.
The World of Special Collections
Set in an alternate history just a little different from our own, the game opens in 1895 Florida, a member-state of the Columbian Union. Railroad workers uncovered an unusual stone tablet with strange diagrams inscribed on it and now the foreman is missing, another worker is dead and that’s just the beginning. It’s up to the operatives of Special Collections to find out what’s going on, and calm the locals — surely there’s a mundane explanation for everything, right?